…in which we expand from a point.
Richard Cochrane
Posts by Richard Cochrane:
Particles 5: Sprites Part 1
…in which we finally banish the circles and the visual results start getting somewhere.
Coding the the Background
We often like to point out that just because you’re not making a “digital” end-product doesn’t mean coding can’t be useful. This weekend I had a perfect example of that.
Particles 3: Refactoring and Classes
…in which we make our prototype a bit easier to work with and expand.
Particles 1: The First Particle
…in which we create a single, lonely particle and think a bit about what we want our particles to do.